#1 Free SF Series!

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Thanks to all your help, for the first time, Cages is #1 in its category, Science Fiction Series!

Cages is free this weekend!

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That’s right!  For the last time on KDP Select, Cages is free for Kindle!  http://bit.ly/cagesbook   Get it while it’s hot!

New Cover for Cages!

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On the advice of some other authors (namely David Van Dyke) I’ve decided to change up the cover for Cages. The Kindle edition only, at first, until I get a chance to play with the print one.  As a selling tool, which is what the cover really is, I think this might do better than my previous one, which while interesting to me, doesn’t really sell the concept to the audience that might want to buy it.  What do you think?

 

 

 

Awfully Busy for Someone With So Much Free Time

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I’m feeling pulled in a dozen directions at the moment.  It’s all been a bit overwhelming, honestly, and I’m having difficulty figuring out how to prioritize my projects.  Priority #1 is getting a new job – and it’s looking ok on that front, but there’s still a lot of applying and interviewing and doing design tests and whatnot that goes into it.

Priority #2 is taking care of my daughter Aeryn while my wife works freelance.  We still have her in daycare three days a week, which allows me time to work on the things I need to do, including and on top of Priority #1, but she has a lot of groups and therapies and other things that eat away at your time.

Other projects… I’m working on Cages 2, obviously, but it can be difficult to prioritize that when other, more lucrative projects in the field I’m in may be more beneficial in the short term.  I have a small game concept I’ve been attempting to get off the ground on my own – but then there’s the bigger, more ambitious, story-heavy idea I really want to do, but have neither the funds to complete or the skills to do on my own.  Over time I’ve been trying to teach myself programming, and have been focusing on learning Unity, but it’s not easy.  I get distracted easily from it as I’m by all means not a natural coder and while I enjoy making things move on the screen, I don’t enjoy combing through code to try to figure out what I’ve done wrong for an hour at a time.

So.  I’ve decided to just steam through Cages 2 and get that off my plate, along with the plans I have for giving Cages 1 a wider distribution.  Then I’ll be in a better place to decide what deserves more of my time next.  Hopefully that means you’ll see the progress bar on my site climb a bit faster for the next little while!

Playing with Photoshop – an iconic view of Cages

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I was futzing around with photoshop to see if I could come up with and test a cover that might do better for Cages than my old one (always trying to gather data) and I made this poorly-executed graphic.  It doesn’t work on the cover, but I thought it was neat.  Maybe I’ll use that idea later for some other promotional thing.